Carrion

environmental puzzles, pixel art, challenging

Carrion is a reverse horror game developed by Phobia Game Studio and published by Devolver Digital. In this game, players take on the role of an amorphous, tentacled creature that has been imprisoned and experimented on in a secret research facility. The objective is to break free and wreak havoc while navigating through the facility, devouring any humans or creatures that stand in your way. One of the most distinctive aspects of Carrion is its unique perspective. The game is presented in a side-scrolling, 2D pixel art style, but instead of controlling a traditional character, players control the grotesque, ever-evolving creature itself. The creature can squeeze through tight spaces, climb walls, and extend its numerous tentacles to grab and consume prey. As the creature consumes biomass from its victims, it grows larger and gains new abilities, such as the ability to spit projectiles or release a web-like substance to immobilize enemies. The game encourages exploration and backtracking as new areas become accessible with the creature's evolving abilities. Carrion's atmosphere is tense and unsettling, with dim lighting, eerie sound design, and the constant sense of being hunted by the facility's security forces and their increasingly advanced weaponry. The game features puzzle elements, as players must figure out how to navigate obstacles and use the creature's abilities effectively to progress. While Carrion is relatively short, lasting around 4-6 hours for most players, its unique premise, atmospheric horror, and satisfying sense of power as the monstrous creature make it a memorable and engaging experience for fans of the reverse horror or metroidvania genres.

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